Senior Spine 2D Animator · Kyiv / Remote

I bring your characters to life.

Hi, I'm Oleksandr Khotsevych, a Spine animator. I love animating characters, creatures and UI for mobile games, making the animation look great while keeping the project as optimized as possible.

  • Rig + animation
  • Spine Pro · Unity
  • Since 2015 · 5 shipped games
  • Kyiv · UTC+2/+3 · remote
  • Open to contracts & full-time
luna.skel ANIMATE
idle 1 / 8 00:00

// games & brands I've animated for

Bini Games✦WhaleApp✦Genesis✦Glera✦Coca-Cola via DiamondTV✦Nemiroff via DiamondTV✦
01 · works

Selected works

Every animation here was made in Spine: bones, meshes, weights and many hours in the graph editor. Hover to play, click to open the full set.

// start here: three of my strongest

// all works

02 · services

What I can do for you

From a layered PSD to a light, engine-ready skeleton. Take one piece or the whole pipeline.

How we'll work

    // to start, send me

      Pricing depends on scope: per character, per animation set, or hourly for longer engagements. Send a short brief and I'll reply with an estimate and a timeline.

      Fill in the brief →
      03 · about

      Behind the bones

      Oleksandr Khotsevych

      drag a joint — the photo bends like a Spine mesh

      I'm a Senior Spine animator based in Kyiv. I studied computer science and worked in motion design before moving into games.

      I started in 2015 with commercials for Coca-Cola, Nemiroff and other brands, then moved into games, where Spine became my main tool. Since then I've animated heroes, monsters, kids' characters and full UI sets for mobile games at Genesis, WhaleApp, Glera and Bini Games.

      I care about the whole pipeline: rigs another animator can pick up, meshes that deform cleanly, light exports that run well in Unity, and motion with real weight behind it. I've also given Spine lectures and workshops and mentored new animators.

      10+years in animation
      5studios & agencies
      12portfolio projects
      150+animation clips here

      // what I do

      • Character rigging & animation
      • Mesh deformation, weights, IK
      • Creatures & monsters
      • UI, props & FX animation
      • Unity integration & optimization
      • Motion design & video
      • Mentoring & workshops
      Spine Pro After Effects Photoshop Illustrator Unity
      04 · experience

      Dope sheet

      My career on a timeline: one track per studio, one clip per chapter.

      Rather skip the form? Write to me directly or grab the CV.

      brief.json

      Tell me about your project

      Takes a minute. More detail means a tighter estimate.

      What do you need?
      + production details (optional)

      // final keyframe

      Let's animate something

      Got a game, a character or a whole cast that needs animation? I'm open to freelance, contract and full-time work. Tell me about it.

      Email me →
      Intro 0000 / 1440